Wwe2k15

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Now when you play through your career, you start in the performance center and try to work your way up to the Hall of Fame. “But when it comes down to it, not only does the game look better, but the gameplay is better. We had to create technology to be able to capture both in a way that not only looked great still, but animated.” Daniel Bryan’s is more open and scraggily, where if you look at a guy like Mark Henry, he has a big beard, but it’s thick and solid. “There is this specific code of technology that we use to get the beards just right, and no beard is alike. “Scanning doesn’t do beards or hair well, so for guys like Daniel Bryan, we needed to use this new beard tech to get him just right,” explains Little. To get Bryan’s beard exact, Little says that they actually needed to move beyond scans and experiment with what he calls “all new beard tech.” I know when I was playing the game, when I saw the little things like Randy’s scar, when I saw how my beard looked, I was blown away.” He has this small little knick, and it’s detailed perfectly. But they also have small details like the scar on the top of Randy Orton’s head.

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It looks exactly how it does in real life.

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